![]() Needless to say I got chills every single time it came on. It's very similar to Goliath I and Goliath II in the sound and how explosive it sounds. This was also one of my favourite pieces in the game. The moment this played was just something so beautiful, walking into this copied city and hearing this eerie but magical track blasting was something I won't forget, and I know I'll be listening to for a good long while. I cannot believe this wasn't performed at all last year at the Game Awards, and it still seems to not be widely recognised for how great it is - or at least it should be more well known as to how good it is. So many bodacious tracks, all so varied in their composition while still sounding similar as well, excluding one or two. It truly is the best in the medium, hands down. What a fun character to play as and enjoy her story and the sacrifices she made. I know we're not going to see anything else from these characters in another game from Taro, but one can hope we see 2B again. Completing this route gave me a ton of satisfaction and relief, seeing Pod 042 and Pod 153 delivering the parts for the reconstruction of the android units was beautiful and made my heart warm. Route E is perhaps one of the best credit sequences I've seen to a game blowing up text in the style similar to the hacking gameplay used throughout the game? What a brilliant concept! Pair this with the fact that you truly are desperate to see this through to the end, and hope that your beloved main cast can have their data restored and return into being. The finale of Route C is a rather tragic fate, and as I progressed throughout the story, I realised that none of these characters were going to see a happy fate - at least until I reached Route E. My main complaints about Route C actually stem mostly down to the actual mission design, such as repeatedly destroying the research units to unlock the entrance to the tower, but nonetheless, it was an enjoyable experience. I did think it may have dragged on a tad bit too long it felt longer than Route A to me, hence my disappointment in being unable to play as 2B for as long, especially considering I had already played as 9S an entire route beforehand. I really enjoyed Route C as well, especially the beginning have since you're quite unsure of what is happening, except all you know is that YoRHa had lied to you about the current existence of humanity. Speaking of whom, I felt that his character developed to a truly sad figure, kinda paralleling that of Eve he had lost all that mattered to him (2B), and had little left to fight for, and his rage only grew. I truly enjoyed playing as 2B, and was rather disappointed that she was the first to be offed, but it lent itself to the narrative and led to a lot of character development for 9S. She's up in my top category of favourite female characters alongside Aloy. I practically played the game the entire day today in the hopes that she would be revived or come back to life, somehow ~ thankfully the true ending seems to lead towards this hope in that all three were reconstructed (someone please confirm this to be the case). I felt as though her character developed very well throughout that first act, and then again into the later chapters. So, Route A was arguably my favourite for the sheer fact that I was playing as 2B the entire time. I assume most people viewing this thread are aware of the story, so I won't get bogged down in the details, but I'll just describe my favourite routes as well as character development. The narrative focuses on the story of three android units, though primarily on the story of 2B with the initial route A, and the further exploration of her backstory in later routes. ![]() Of course, there are other answers, such as the combat and narrative being highly discussed too, but in this thread we'll discuss pretty much everything about NieR:Automata and why I believe it to be a masterpiece. So, what ultimately led me to play NieR: Automata? The immediate answer was the high praise for the soundtrack - it was said to be among the best in the medium, and since I love me a good soundtrack, I decided to see what the acclaim was about. I hadn't even played the original game, but I knew that this game was meant to be good given its critical acclaim and warm reception. NieR: Automata released last year in 2017 and was a title I heard about, but completely missed.
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